I specialize in environment art, background art, lighting, and digital matte painting.
I'm a hard working team-player, and my goal is to contribute to stunning projects and learn from everyone involved.
Available for part-time Freelance work.
2016 - 2019: Bachelor in Film with specialization in 3D Art & Animation at the University of Applied Sciences and Arts, Lucerne
2019 - 2021: Master in Film with specialization in 3D Art & Animation at the University of Applied Sciences and Arts, Lucerne
2021 - present: Media Designer with specialization in 3D art, at iart AG in Münchenstein Switzerland.
I work as a 3d specialist in the iart media design department, and often branch into other digital production tasks, such as motion design, concept art, illustration and technical simulations.
Clients I've worked with during my time at iart include:
Endress+Hauser
Roche
Swiss National Bank
International Museum of the Reformation
National Library of Israel
And many more (Projects in progress)
Find our work here: https://iart.ch/en/work
After my internship I was offered to keep working on the project "Fishery" as a freelance artist.
Fishery is a stylized aquarium simulator: https://www.fishery-game.com/
My responsibilities include concept art, modeling and texturing for various assets for the game.
A 3-month internship that was then extended further.
The main project I worked on here was Fishery, a stylized aquarium simulator: https://www.fishery-game.com/
My responsibilities included concept art, modeling and texturing for various assets for the game.